The time window for completing the illustrations was quite narrow, so I’ve exported the hand model from the open source character tool MakeHuman. The program is very helpful for simple base meshes, but the anatomy of the hand needed some tweaking for more realism. Thankfully the exported mesh contained a usable rig. I only had to make the UV-maps, nails and the textures.
The idea for the illustration and the background photo were provided by the client. So I only had to build and arrange the 3D-models. The most complex part was the plane.
The money itself is only made of plains and cylinders that were scattered along a spline. The textures were a bit tricky since newer Photoshop versions refuse to open scanned banknotes. I had to used the good old Photoshop 7 to edit the textures.
A dangerous bacterial culture for an article about multiresistant germs in hospitals in the Süddeutsche Zeitung. Bacterial cultures look normally quite boring. My task was to make it visually more dangerous and alive.
A series of illustrations for the german issue of the “New Scientist”. The topic was the search for giant energy absorbing space structures, which can indicate the presence of alien civilizations. The idea of these structures was originally developed by the physicist Freeman Dyson in the 60s. The first row shows two variations of his Dyson Spheres, a swarm of planet-sized solar collectors and a ringworld. The bottom row illustrates other possible structures, a giant monolith and a solar sail.